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College Girl Skips Class [Passthrough] VR Experience
8K

College Girl Skips Class [Passthrough] VR Experience

Resolution
8K
Perspective
180° 3D
Frame Rate
60 fps
Duration
23:55

Starring

The Scene

College Girl Skips Class [Passthrough] stars Selina Bentz as your girlfriend, arriving at your dorm room after her morning classes. This 3D VR POV scene follows her frustration with her professor and her decision to spend time with you before her next class.

The dorm-room scenario

Selina comes to the viewer's dorm room in a playful college-roleplay setup. She is annoyed with her professor at first, then gives you her full attention and wants to fool around before class. The scene stays in the male partner's first-person position, with the interaction directed at the person wearing the headset.

Her attention moves through manual and oral intimacy before she rides your hard cock in cowgirl and reverse cowgirl positions. She eventually cums all over it. The premise stays close to its title: Selina has class waiting, but the dorm-room visit takes priority for the length of the encounter.

Selina Bentz

Selina Bentz plays the college girlfriend who arrives after morning classes, frustrated with her professor and ready to spend the time before her next class with you. She shifts from irritation to playful seduction, initiating the encounter and taking control as it develops.

Passthrough VR format

This is a 3D, 180-degree VR video made for passthrough viewing. The format places Selina within the viewer's own surroundings instead of presenting the scene as a separate filmed environment. POV framing keeps the dorm-room scenario aimed at the viewer.

Playback runs at 8K resolution and 60 frames per second. Runtime is 23:55, equal to 1,435 seconds. The release date is November 12, 2026. No separate audio specification is provided.

This scene suits viewers looking for college roleplay, a brunette girlfriend character, direct POV framing, and mixed-reality VR with manual, oral, cowgirl, and reverse cowgirl content. Passthrough is its defining feature, placing the filmed performance into the room around the headset.

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